Tapping and the Learning Experience Flow: COD Pilot

Tapping and the Learning Experience Flow: COD Pilot

The flow of learning is critical to the classroom experience. The infusion of devices into the room amplifies this greatly and it is easy to see when these hurt or help that flow.

One of the great features of the Nexus 7 tablets that greatly alters the flow of a learning experience is the beaming of content or “tapping” as we call it.

Tapping

For those of you not familiar with this, the beaming feature allows students and teachers to hold the devices back to back, tap the center of one screen, and send whatever is on that screen to the other devices. The entire process is done in seconds.

This feature makes sharing easier and encourages it to a greater degree. Instead of emailing local content, placing content into the cloud and sharing the link, or creating shortened links/QR codes to share content, a simple tap moves the process along.

And we are already seeing it done often in our pilot classrooms after just recently being introduced to it. Students are tapping in variety of ways:

  • photos and videos of labs beamed to other group members
  • curated content beamed to peers
  • ideas found online are beamed to others with similar interest
  • peer-to-peer sharing of discoveries while researching
  • creations and content for projects shared with group members for editing and revisions

beamnex7

Teachers are starting to explore tapping for exit/entry slips, gathering assignments as students enter and exit or any other time, passing content (tapping one group member who shares with the rest or tapping the first person in a row who taps the person behind them right down the row), and more.

Other uses will no doubt follow but this type of experience creates a different flow in the learning environment.

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