An Interesting World for Science Teachers

I continue to grow excited about the wealth of opportunities for science classrooms to create, connect, share, and interact via the web. Whether it is real-time data on water quality, various simulation areas, tools for traditional content, research sharing, video games, search engines, wikis galore, and much more, the world of science education is spinning with possibilities.

The latest piece worth exploring and getting involved in is Science Commons:

According to their website, Science Commons(pdf) is “building on the Creative Commons model to Further Scientific Success. Science Commons was launched with the goal of bringing the openness and sharing that have made Creative Commons licenses a success in the arts and cultural fields to the world of science.”

In other words, Science Commons is bringing scientists together to engage collaboratively in their research efforts with the following primary focus  according to their site:

  1. Making scientific research “re-useful” — We develop and promote policy and tools to help people and organizations open and mark their research and data sets for reuse. As part of this work, we released an “open data” protocol to enable the global scientific community to pool and use data created under different legal regimes.
  2. Enabling “one-click” access to research tools — We offer a suite of standardized contracts to bring the efficiencies and economies of scale from e-commerce to the world of scientific tools, so researchers can easily replicate, verify, and extend research.
  3. Integrating fragmented information sources — We help researchers find, analyze, and use data from disparate sources by marking and integrating the information with a common, computer-readable language.

If you haven’t had the opportunity to explore what Science Commons or the other sites mentioned have to offer, there is no time than now to start. Though I’ve never taught science, it seems the world of participatory media/web 2.0 has much to offer the various fields within science if one is open to exploring it.

[Tags] science, web2.0, participatory media, science commons [/Tags]

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